Entry Fee: UGX 25,000
- Uplift the Digital Art Industry: Our primary goal is to elevate the digital art industry in Uganda. By bringing together over 70% of the industry's players, we aim to unite creatives in Animation, Comics, and Video Games under a shared vision. This event serves as a testament to the growth from our humble beginnings in 2017 when we started with just 70 artisans.
- Education, Skill Sharing, and Inspiration: We're dedicated to fostering a culture of continuous learning and inspiration. Through workshops, panels, and various activities like game jams, we provide insights into the latest industry trends and technologies. Participants will have the unique opportunity to learn from industry experts such as David Masanso, a pioneer in the Ugandan space, Loukman Ali award-winning director, Raymond Malinga a Disney director, and many more.
- Networking and Collaboration: DigiArt Fest is more than just an event; it's a platform for connection and collaboration. Digital artists can interact with prospects, supporters, and fellow creatives both at the venue and through the Tribe website portal. We believe in the power of collaboration and aim to foster partnerships among digital content creators and businesses from various sectors.
- Showcasing Talent and Innovation: We're proud of the immense talent in the Ugandan digital art scene. The event offers a stage for artists to showcase their skills, production processes, and innovative projects to a broad audience. From exhibitions to panel discussions, we celebrate the achievements and potential of our local digital artists.
- Entertainment with Purpose: Beyond the professional aspects, DigiArt Fest is a celebration of art and technology. We aim to entertain, educate, and inspire the masses, ensuring that every attendee leaves with a renewed sense of passion and purpose.
Importance of DigiArt Fest in the Ugandan Art and Computer Technology Scene
- Spotlight on Local Talent: DigiArt Fest is a beacon for Uganda's rich digital arts, animation, and gaming talent. Notably, collaborations like France’s Gobelin School’s "KAKOMANDO" with Reminac Comics studio kids will be a highlight this year.
- Catalyst for Growth and Impact: From its inception with 500 attendees in 2017, the Fest has surged, drawing over 2,000 participants in 2022, both on-site and online. This trajectory underscores its role as a foundation for Uganda's digital art and tech evolution.
- A Learning Hub: Esteemed institutions, including Artfield, Isbat University, and Makerere University, advocate for the Fest's educational prowess. They see it as a crucible where students glean invaluable industry insights firsthand.
- Cultural Fusion: The Fest is where tradition meets innovation. Take "The Legend of Buganda" by Princes Nassolo of Buganda Kingdom and Elupe House of Comics, for instance. This comic book, a cultural homage, has garnered international acclaim, showcasing how digital art is both preserving and modernizing Ugandan narratives.
- Global Recognition and Pan-African Engagement: Our collaborations have garnered international acclaim, spotlighting Uganda on the global digital art stage. Esteemed contributions from Ugandan Disney directors, such as Raymond Malinga and Hamid Ibrahim, underscore our nation's prowess in the field. This global recognition has paved the way for fruitful collaborations with powerhouse studios like Disney, HBO, and Netflix. Moreover, DigiArt Fest's influence extends across the African continent, drawing virtual participation from creatives spanning over 15 African nations, with several making the journey to attend in person.
- Building a Vibrant Community: The Fest is more than an event; it's a movement. The rise of esports entities like Arudem and the growing Manga and Anime community underscore the Fest's role in nurturing diverse digital subcultures in Uganda.
- Economic and Creative Catalyst: The Fest isn't just about art; it's also business. Revenues from ticket sales and sponsorships are channeled back, funding ambitious projects ranging from story writing programs to animated films and video games.
Day 1: Friday, Dec 1
11 AM - 1 PM EAT
Storyboarding for everyone by Kelele Collective
2 PM - 5 PM EAT
Industry panel sessions
5 PM - 6 PM EAT
Anime watch party
7 PM EAT
Vibes till late
Day 2: Saturday, Dec 2
10:00 AM - 10:30 AM EAT
10:30 AM - 11 AM EAT
Kunda and friends screening
11 AM - 2 PM EAT
Reminac comics opens the writing competition award ceremony
2:00 PM - 5 PM EAT
Industry panel sessions
7:30 PM - 8:30 PM EAT
8:30 PM - 9:30 PM EAT
Anime watch party
9:30 PM EAT
Vibes by DJ LB till late